
SuperPlay
One of the fastest growing game startups in the world.
Date | Investors | Amount | Round |
---|---|---|---|
- | investor investor investor investor | €0.0 | round |
investor | €0.0 | round | |
investor | €0.0 | round | |
* | $700m | Acquisition | |
Total Funding | 000k |
USD | 2022 | 2023 |
---|---|---|
Revenues | 0000 | 0000 |
% growth | - | 60 % |
EBITDA | 0000 | 0000 |
Profit | 0000 | 0000 |
EV | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x |
R&D budget | 0000 | 0000 |
Source: Dealroom estimates
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SuperPlay.co is a dynamic startup in the gaming industry, founded in 2019 by seasoned professionals from renowned companies like Playtika, Rovio, PlayStudios, and the film industry. The company's primary objective is to create high-quality, engaging, and delightful games that not only entertain but also foster connection and competition among players.
Their first game, Dice Dreams, was launched within six months of the company's inception and has since become a global hit. This success is a testament to the company's commitment to quality and its data-driven approach, which involves constant monitoring of performance metrics and challenging assumptions to ensure continuous improvement.
SuperPlay.co operates in the highly competitive and fast-paced global gaming market. Their business model revolves around the development and distribution of online games. The company generates revenue through in-game purchases, advertising, and partnerships.
The company's target audience is broad, encompassing casual gamers worldwide who value high-quality, engaging, and memorable gaming experiences. SuperPlay.co's commitment to quality and player satisfaction sets it apart in the crowded gaming market, and its data-driven approach ensures it stays attuned to player needs and market trends.
In summary, SuperPlay.co is a promising startup in the gaming industry, with a proven track record of delivering high-quality, engaging games and a strong commitment to continuous improvement and player satisfaction.
Keywords: Gaming Industry, Startup, High-Quality Games, Player Satisfaction, Data-Driven, Global Market, In-Game Purchases, Advertising, Partnerships, Continuous Improvement.